135 cards found.

Cytoshape

Instant {1}{G}{U} (3)

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
"Though highly effective at reshaping flesh, these specially bred cytoplasts leave the subject reeking of omnibian mucus."
—Simic research notes



Color Identity: G,U,Green,Blue
Printings:
Dissension (Rare)

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Decree of Justice

Sorcery {X}{X}{2}{W}{W} (4)

Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.



Color Identity: W,White

Deepwood Ghoul

Creature Zombie   2 / 1   {2}{B} (3)

Pay 2 life: Regenerate Deepwood Ghoul.
They feed on the living to stay undead.



Color Identity: B,Black
Printings:
Eighth Edition (Common)

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Deftblade Elite

Creature Human Soldier   1 / 1   {W} (1)

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.



Color Identity: W,White
Printings:
Legions (Common)

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Dega Disciple

Creature Human Wizard   1 / 1   {W} (1)

{B}, {t}: Target creature gets -2/-0 until end of turn.
{R}, {t}: Target creature gets +2/+0 until end of turn.
"There is no true equity of power. There is only more and less."



Color Identity: W,Black,Red,White
Printings:
Apocalypse (Common)

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Desolation Giant

Creature Giant   3 / 3   {2}{R}{R} (4)

Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.



Color Identity: R,White,Red
Printings:
Commander 2015 (Rare)

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Dragon's Claw

Artifact {2} (2)

Whenever a player casts a red spell, you may gain 1 life.
"If there is a fire that never ceases to burn, it surely lies in the maw of a dragon."
—Sarkhan Vol



Color Identity:

Dunerider Outlaw

Creature Human Rebel Rogue   1 / 1   {B}{B} (2)

Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
Tales of the outlaw's cruelty and might grew more embellished with each crime.



Color Identity: B,Black
Printings:
Planar Chaos (Uncommon)

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Elder Druid

Creature Elf Cleric Druid   2 / 2   {3}{G} (4)

{3}{G}, {t}: You may tap or untap target artifact, creature, or land.
"I may seem wise to you, but I'm merely a sapling among mighty oaks."



Color Identity: G,Green
Printings:
Seventh Edition (Rare)

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Elder Pine of Jukai

Creature Spirit   2 / 1   {2}{G} (3)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)



Color Identity: G,Green
Printings:
Saviors of Kamigawa (Common)

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Ember Shot

Instant {6}{R} (7)

Ember Shot deals 3 damage to any target.
Draw a card.
Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away.



Color Identity: R,Red
Printings:
Judgment (Common)

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Eye of Nowhere

Sorcery Arcane   {U}{U} (2)

Return target permanent to its owner's hand.
"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
—Hayato, master sailor



Color Identity: U,Blue
Printings:
Champions of Kamigawa (Common)

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Fierce Empath

Creature Elf   1 / 1   {2}{G} (3)

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Firescreamer

Creature Kavu   2 / 2   {3}{B} (4)

{R}: Firescreamer gets +1/+0 until end of turn.
In the dark, it's nearly invisible—until it exhales.



Color Identity: B,Red,Black
Printings:
Invasion (Common)

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Flowstone Channeler

Creature Human Spellshaper   2 / 2   {2}{R} (3)

{1}{R}, {t}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.



Color Identity: R,Red
Printings:
Time Spiral (Common)

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Force Bubble

Enchantment {2}{W}{W} (4)

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.
When there are four or more depletion counters on Force Bubble, sacrifice it.
At the beginning of each end step, remove all depletion counters from Force Bubble.



Color Identity: W,White
Printings:
Scourge (Rare)

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Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

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Fugue

Sorcery {3}{B}{B} (5)

Target player discards three cards.
"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
—Field marshal for the Eastern Paladin



Color Identity: B,Black
Printings:
Seventh Edition (Uncommon)

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Ghoul's Feast

Instant {1}{B} (2)

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Mercadians not wealthy enough to buy a tomb are thrown into a bog called "the Ghoul's Larder."



Color Identity: B,Black
Printings:
Mercadian Masques (Uncommon)

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No results found.
Bummer

135 cards found.